Flying Postman

Game Genre:
2D side-scrolling game

Course:
GATE 505: Game Development Pipeline

Teammate:
Muhtar Çađkan Uludađlý

Platform:
Android

Programmes:
Unity 3D
Sony Vegas
Adobe Photoshop

Development Models:
Spiral Model
Storyboarding & Prototyping
Usability Testing

Project Materials:
Game Design Document
Flying Postman - Android Application
Poster

First prototype of the Game that presented in GATEWay 2014

Game Description:
The game is about a postman, who tries to deliver posts to the houses by walking fast on the floor (base platform which is a racetrack) and the ceiling (top platform which made form iron) without being caught by enemies (“Max: the dog” and “Dave: the neighbour”) or obstacles (“The Dead End” and “The Police”). This is the small picture of game story which represents the players’ contribution to the events in the story. That is, delivering the posts to the target depends on the players’ performance on overcoming challenges of games.
In a broad sense, the game consists of Story Levels (each of them represents a country in real world including its own cities – the sublevels in a linear sequence) and player can have chance to choose one of them to start play. Hence, the players have freedom to decide on which country they play the game. However, the demo project of game comprises of a country (Turkey) with its three cities: Ankara, Ýstanbul and Ýzmir.